![]() It seems like the devs are taking aspects of civ and CK2, which is cool, but I don't know whether it's necessary for the Tropico series.Return to the remote island nation of Tropico in the next installment of the critically acclaimed and hugely popular ‘dictator sim’ series. However, I read that members of your family take over from you or something, which kind of seems more plausible. ![]() On your point about the dynasty system, one would have thought that a powerful dictator would be able to stay in power until the day they die or resign, so to change a dictator every decade seems strange. I've seen reviews of the Tropico 6 beta, which aren't terrible, but they're not saying it's a great, amazing game. For me, the thing that most interests me is the politics and being able to rule over your people in whichever way you choose. Hopefully others will bring forward their knowledge and experiences with the games, to provide a more well rounded appeal. The reasons above describe why in particular I purchased Tropico 4 again rather than another installment of the series. From what I hear, each game has its own unique charms and drawbacks which make it more unique to the player. However, I am not an expert in the Tropico series and have not played the other games. Originally posted by Spartan Delta 27:I have only played Tropico 4, but it still sounds like the one with the most balanced and enjoyable set up for my play style. That is my third and final recommendation for Tropico 4 in this post. Aside from having to purchase blueprints, everything you want or need is accessible based upon your skills and preferences as a dictator. Tropico 4 starts in 1950 most (If not all) of the time and the technology only becomes more advanced if you have the Modern Times DLC purchased and enabled in your game mode (AKA the Sandbox or Modern Times Campaign). Such developmental changes may get in the way of enjoying the nation building. From what I understand, the objectives also change with each Era. Tropico 5 also appears to take place throughout several "Eras", where technology and social advancement are at different levels of complexity. That is my second recommendation for Tropico 4. Controlling population growth is important to me and not having the option to prevent new arrivals is not something I am fond of. Tropico 5 also appears to get rid of the standard immigration options (Open Doors, Tropico First, etc) in favor of utilizing the "Constitution", which has far limited applications on Immigration and cannot allow you to outrightly prevent immigration from what I have heard. That is my first recommendation for Tropico 4. Even though it seems unrealistic, I prefer to play as one dictator throughout the whole game. ![]() ![]() Presidentes seem to get replaced every few decades from what I hear, which is frustrating. My understanding of Tropico 5 is that they removed the idea of "One Presidente for Life", with their Dynasty system. I have only played Tropico 4, but it still sounds like the one with the most balanced and enjoyable set up for my play style. ![]()
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